Game Jam Deploy



The game was created for Boss Rush Jam 2025, first, to participate in this event to live the experience, despite I ended working alone because of my work and lack of time to organize further, and second, because it seemed fun to implement spin into a game, making it the main mechanic by rotating the player's ship over itself to give some challenge to aiming the bosses.
All the images, backgrounds, projectiles and bosses sprites were made by me, and also the background music, but sound design is not one of my best features, I wanted to create something dramatic according to the lore I invented during the development of the game, but of course, the game is just the action bullet hell.
I'd like to keep improving the design little by little, and also add more content in terms of weapons and bosses, because most of the time spent on the game was dedicated to design and implement an architecture that allows me to code new elements dast, just for fun and see how many bosses I can fit into this concept.
To anyone reading this, thanks for your time, I'd appreciate if you leave a comment with your experience, I want to know what things were good and well implemented, and what can be improved in next updates and future project.
Files
Get Golden Night
Golden Night
Help the last ship to destroy the war ships inside the iteration
Status | Released |
Author | GOLDNX1180 |
Genre | Shooter |
Tags | 2D, Bullet Hell |
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